IT University of Copenhagen

CoG 2021

Mechanics or Mechanisms: defining differences...

129 views October 25, 2021

Author: Micael Sousa, Nelson Zagalo and Ana Patrícia Oliveira. Title: Mechanics or Mechanisms:...

CoG 2021

Major Developments in Tabletop Game Design

82 views October 25, 2021

Author: Freddy Reiber. Title: Major Developments in Tabletop Game Design. Game Design Track -...

CoG 2021

Fairer Chess: A Reversal of Two Opening Moves...

60 views October 25, 2021

Author: Steven Brams and Mehmet Ismail. Title: Fairer Chess: A Reversal of Two Opening Moves in...

CoG 2021

Effect of Input-output Randomness on Gameplay...

74 views October 25, 2021

Author: Yiwen Zhang, Diego Monteiro, Hai-Ning Liang, Jieming Ma and Nilufar Baghaei. Title:...

CoG 2021

Vision-based beatmap extraction in rhythm game...

126 views October 25, 2021

Author: Yeonghun Kim and Sunghee Choi Title: Vision-based beatmap extraction in rhythm game...

CoG 2021

Toward Automated Game Balance: A Systematic...

149 views October 25, 2021

Author: Daniel DeLaurentis et al. Title: Toward Automated Game Balance: A Systematic Engineering...

CoG 2021

Heuristic Sampling for Fast Plausible Playouts

55 views October 25, 2021

Author: Cameron Browne and Fabio Barbero. Title: Heuristic Sampling for Fast Plausible Playouts....

CoG 2021

Fast Game Content Adaptation Through...

125 views October 25, 2021

Author: Miguel González-Duque, Rasmus Berg Palm and Sebastian Risi. Title: Fast Game Content...

CoG 2021

Experience-Driven PCG via Reinforcement...

164 views October 25, 2021

Author: Tianye Shu, Jialin Liu and Georgios N. Yannakakis. Title: Experience-Driven PCG via...