Tagged with 2021
CoG 2021
Trust-ya: design of a multiplayer game for the...
Author: Jerry Huang, Joshua Jung, Neil Budnarain, Benn McGregor and Jesse Hoey. Title: Trust-ya:...
CoG 2021
Mechanics or Mechanisms: defining differences...
Author: Micael Sousa, Nelson Zagalo and Ana Patrícia Oliveira. Title: Mechanics or Mechanisms:...
CoG 2021
Major Developments in Tabletop Game Design
Author: Freddy Reiber. Title: Major Developments in Tabletop Game Design. Game Design Track -...
CoG 2021
Fairer Chess: A Reversal of Two Opening Moves...
Author: Steven Brams and Mehmet Ismail. Title: Fairer Chess: A Reversal of Two Opening Moves in...
CoG 2021
Effect of Input-output Randomness on Gameplay...
Author: Yiwen Zhang, Diego Monteiro, Hai-Ning Liang, Jieming Ma and Nilufar Baghaei. Title:...
CoG 2021
Vision-based beatmap extraction in rhythm game...
Author: Yeonghun Kim and Sunghee Choi Title: Vision-based beatmap extraction in rhythm game...
CoG 2021
Toward Automated Game Balance: A Systematic...
Author: Daniel DeLaurentis et al. Title: Toward Automated Game Balance: A Systematic Engineering...
CoG 2021
Heuristic Sampling for Fast Plausible Playouts
Author: Cameron Browne and Fabio Barbero. Title: Heuristic Sampling for Fast Plausible Playouts....
CoG 2021
Fast Game Content Adaptation Through...
Author: Miguel González-Duque, Rasmus Berg Palm and Sebastian Risi. Title: Fast Game Content...