Event
LAUNCHE EVENT: CENTER FOR DIGITAL PLAY
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The Center for Digital Play's ambition is to define what it means to study of play in digital societies from a multidisciplinary perspective. Novel phenomena require novel methods and theories, and the purpose of the Center for Digital Play is to become a reference in the present and future of play and game studies.
The Center for Digital Play is a new research center at the IT University that studies the role of play in shaping digital societies, from artificial intelligence and games to arts and social practices.
The Center for Digital Play is formed by 4 research groups that collaborate in the study of play in digital societies, approaching this topic from a multidisciplinary perspective that encompasses computer science, the humanities, social sciences, psychology, and design research.
You can read more about the Center for Digital Play at https://digitalplay.itu.dk/
Program
15:30: Arrival
15:45 Welcome: The Importance of Play, or why the ITU has a Center for Digital Play, by Head of Center Miguel Sicart
16:00: Media, Art and Design, by Associate Professor Anders Sundnes Løvlie
16:15: Digital Life and Social Practices, by Associate Professor Lisbeth Klastrup
16:30: Creative AI, by Associate Professor Paolo Burelli
16:45: Games Research, by Associate Professor Hanna Wirman