IT University of Copenhagen
CoG 2021
An Exploration into “Perceived Sense of...
Author: Shikhar Juyal Title: An Exploration into “Perceived Sense of Challenge” in Level Design...
CoG 2021
Soundoku: A sound puzzle game
Author: Aline Hufschmitt, Adrien Dombrowsky and Adam Sporka Title: Soundoku: A sound puzzle game...
CoG 2021
Stereotypes as Design Patterns for Serious...
Author: René Gökmen et al. Title: Stereotypes as Design Patterns for Serious Games to Enhance...
CoG 2021
Measuring Difficulty of Novel Clockwork Puzzle...
Author: Connor Gregor Title: Measuring Difficulty of Novel Clockwork Puzzle Using Evolutionary...
CoG 2021
An Exploration of Feedback Loops in Friendship...
Author: Gabriel Henriksen Gaspar and Henrik Schoenau-Fog. Title: An Exploration of Feedback Loops...
CoG 2021
Trust-ya: design of a multiplayer game for the...
Author: Jerry Huang, Joshua Jung, Neil Budnarain, Benn McGregor and Jesse Hoey. Title: Trust-ya:...
CoG 2021
Mechanics or Mechanisms: defining differences...
Author: Micael Sousa, Nelson Zagalo and Ana Patrícia Oliveira. Title: Mechanics or Mechanisms:...
CoG 2021
Major Developments in Tabletop Game Design
Author: Freddy Reiber. Title: Major Developments in Tabletop Game Design. Game Design Track -...
CoG 2021
Fairer Chess: A Reversal of Two Opening Moves...
Author: Steven Brams and Mehmet Ismail. Title: Fairer Chess: A Reversal of Two Opening Moves in...