Tagged with 2021
CoG 2021
Novelty Generation Framework for AI Agents in...
Author: Chathura Gamage, Vimukthini Pinto, Cheng Xue, Matthew Stephenson, Peng Zhang and Jochen...
CoG 2021
Learning Controllable Content Generators
Author: Sam Earle, Maria Edwards, Ahmed Khalifa, Philip Bontrager and Julian Togelius. Title:...
CoG 2021
Grail framework – a paradigm shift in...
Author: Piotr Biczyk and Maciej Świechowski. Title: Grail framework – a paradigm shift in...
CoG 2021
A Genre-Specific Game Description Language for...
Author: Tamara Duplantis, Isaac Karth, Max Kreminski, Adam M. Smith and Michael Mateas. Title: A...
CoG 2021
Learning to Generate Levels From Nothing
Author: Philip Bontrager and Julian Togelius. Title: Learning to Generate Levels From Nothing....
CoG 2021
Dungeon and Platformer Level Generation and...
Author: Anurag Sarkar and Seth Cooper. Title: Dungeon and Platformer Level Generation and...
CoG 2021
How the Players Get Their Spots: A Study of...
Author: Milan Jaćević. Title: How the Players Get Their Spots: A Study of Playstyle Emergence in...
CoG 2021
Playing through Microaggressions on a College...
Authors: Shengyao Xiao, Xiaoyu Cui, Yuanqin Fan, Boyuan Lu, Haiyun Wu, Michael Christel, Shirley...
CoG 2021
Content generation: a journey from AI research...
Author: Sahar Asadi Title: Content generation: a journey from AI research to content product...